A downloadable game for Windows and Linux

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Based on the lore of the creepypasta/meme, The Backrooms:

Check your watch every 30 seconds to avoid descending into the mono-yellow madness of the infinite Backrooms.

This is a solo project developed by David Campbell III, Founder/CEO/Lead Developer of Pie On A Plate Productions.

If there is enough demand, PPP will expand the game into a full, paid Steam release, complete with 3 levels, VR, and more!


  • Infinite, random level generation (over 600 million sq. miles)
  • Immersive, in depth madness system
  • A Being that roams the Backrooms (You may not encounter It every playthrough)


WASD - Movement

TAB - Toggle watch

E - Interact/Action

Shift - Sprint

Hardware Requirements

3.0ghz CPU



1GB Hard drive space

DirectX 11 must be installed

If you'd like to play this game on a Mac, please check out this guide here

Install Instructions

Unzip all files into same file location

Click the .exe to play!


Check out the FAQ!

Join the community!




Download NowName your own price

Click download now to get access to the following files:

The Backrooms Game_Windows_64bit.zip 171 MB
The Backrooms Game_Windows_32bit (UNSTABLE).zip 169 MB
The Backrooms Game_Linux.zip 176 MB

Development log


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(1 edit) (+2)


this shit is fucking scary, i love it so much

yo, this is really good and i know you probably have a lot on your hands with little time or money to work on the game, but could you make a setting that greatly reduces the performance needed? my game is so laggy that i have input lag, with everything turned off. thanks, great game. no bugs so far.


For some reason the game doesn't render except the lights. Everything is just black.


After playing today i must say this is my favorite horror game of all time. Only critique in this early stage is the exits are too common


Add the monster into the game that was in the story, make the game look more realistic and scary.


One of the better versions or, more Well-made interpretations of The Backrooms, I also beat the game in rapid time or was super lucky, presuming how large the maps could infact be, only the developer knows if I was super lucky or just, its randomly feasible and is more common than I'd think?


You actually got super lucky on both accounts!  Seeing the Being so quickly is quite rare, as well as finding an exit so fast!

However, with infinite generation and infinite possibilities for the way the level will create itself, these things are to be expected ๐Ÿ˜Š

Was staring at the light like I did really cause me to die as well? Sounding like the characters' eyes were cooking like eggs on a pan.

Yes!  According to the lore, there are some general rules of The Backrooms.  One of these rules is to never directly look into the lights.  That is the reason you died to quickly during the second playthrough!


I did already play a different backrooms game, but this one was really fun and intense!


Thanks so much for playing, I'm glad you enjoyed it! ๐Ÿ˜Ž


umm isn't there already one made a few weeks ago ?


Yep, there are a lot more than just one other Backrooms game though.  This is my take on the concept! ๐Ÿ˜Š


This was really great! I'm supper excited to see what you do next with this game :D


Thanks for playing! ๐Ÿ˜Š  Glad you enjoyed!


Fantastic rendition of The Backrooms, stretching out endlessly with the constant hum and sometimes random noises. There is certainly something lurking around the corner though, so you need to find a way out.

Thanks for playing!  I enjoyed your video of it ๐Ÿ˜Š









i've only played it for 43 seconds and it is amazing


really nice, great game


You should add creatures and make the game look more like real life, basically add more stuff to the game. (:


Dude, VR would be sick. I hope it comes to that. Can't wait for the release.


I hope this does get popular, because I would love to see what you would add in the updates.

Me too! ๐Ÿ˜Š